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Coral Capuchin
Tiny magical beast (aquatic), N
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Armor Class: 14
Hit Points: 13 (2d10+2)
Speed: 30 ft., climb 30 ft., fly 40 ft. (good), swim 30 ft., fly: 40
Initiative: 3
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STR: 6 (-2) DEX: 17 (3) CON: 12 (1)
INT: 6 (-2) WIS: 13 (1) CHA: 7 (-2)
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Saves: STR: 0 DEX: 5 CON: 3
    INT: -2 WIS: 1 CHA: -2
Skills: 2 + ability mod for (Climb, Fly, Sleight of Hand, Stealth ( within coral reefs), Swim)
Languages:
CR: 1(80 xp)
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Space: 2/1/2002 / Reach: 0
Melee attacks:
bite +0 (1d3-2 plus cursed bite)
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Special: amphibious
Feats: Weapon Finesse
Environment: warm coasts and oceans
Organization: solitary, pair, or tribe (3-24)
Treasure: none
Source: AP 58

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